T20 Starship Design Sheet Output

Begin Open Game Content
The Supernova - Patrol Cruiser Class Custom
Designed by: Lars Fredricson

Statistics:
800-ton Hull (Close Structure) - Streamlined
AC: 24 (7 vs. Meson Guns) AR: 14 (TL-14) SI: 205 Initiative: 0
Starship Size: Medium Cost: 832.71 MCr (1,040.887 MCr without discount)
Model/6 Fib (PP: 57/13) Computer Avionics: Less than 4,000-ton Sensors: Very Long Range Communications: Very Long Range
Cargo: 97.6-tons
Annual Maintenance = 83.271 KCr (41.636 KCr if routinely maintained)
Routine Maintenance = 20.818 KCr/Month (208.178 KCr per year)

Performance:
Jump-5 (enough fuel for 1x Jump-5)
Acceleration: 5-G Agility: 0
Power Plant: TL-14 Fusion (55 EP output, enough fuel for 4 weeks)
Fuel Scoops, Fuel Purification Plant (TL-12, 8hrs per 200 tons of fuel)
Atmospheric Speeds: NOE = 1,175kph Cruising = 3,525kph Maximum = 4,700kph

Active Defenses:
Black Globe Generator USP:1 (720 EP in Jump Drive capacitors)

Weapons:
Hardpoints: 4
1x Triple Popup Missile Rack Turret TL-14 (1 missile magazines)
Missile +4 To Hit, 4d6 (18/x1), Range: 90,000km, Ammo: 20 missiles
2x Triple Pulse Laser Turret TL-14, +3 To Hit, 3d10 (19/x2), Range: 45,000km
1x Double Popup Fusion Gun Turret TL-14, +5 To Hit, 5d20 (16/x5), Range: 4,500km

Ship's Vehicles:
1x 15-ton vehicle hangar
1x 15-ton vehicle hangar

Accomodations & Fittings:
4x Double Occupancy Stateroom (8 People)
1x Low Berth (1 People)
2x Emergency Low Berth (8 People)
1x Engineering Shop (20 Engineers)
1x Autodoc
2x Airlocks

Crew Details:
1x Pilot
1x Astrogator
2x Engineer
1x Gunner

End Open Game Content

Description:
Upgraded heavier version of the Novastar. Pulse lasers do 4d10 when set up in battery mode.